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That was a bug with the client itself. I thought I fixed it, but there was something else causing it as well. Should be fixed this time for real. You'll need to restart your browser to see the effect though.
Pretty sure I fixed this (or at least one cause of it) a couple of days ago (changelog 1441), but you'll need to restart your browser to make it work properly again. If it's still happening though, let me know and I'll see if there's something else …
We haven't forcefully infected anybody in this event, nor have we spread the sludge/spore (outside of its natural mechanical spreading). The only way your guards could have gotten sick was being exposed to spores somehow, or someone that was infecte…
The second of the two new skillsets for curing is Apothecary!
Apothecary operates in a vaguely similar fashion to Reanimation, wherein you obtain the ingredients needed for it from corpses. However, unlike Reanimation where you could obta…
As Oleis said, we're doing our best to smooth the transition into these new cures. To keep your healing systems supported, CONFIG CUREMSGS LIVING/UNDEAD will make almost all curing messages show the old messages for Concoctions and Reanimation, incl…