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Oleis · Producer Emeritus

About

Username
Oleis
Joined
Visits
2,322
Last Active
Roles
Administrator, Immortal
Points
3,027

Comments

  • There was not a price increase from the last time we did Skull Tokens on the website. That's something I would have had to change in-game, regardless of whose decision it was, and there was no such change. It is standard across the games. One of the…
  • Usually I'm not one to try to stifle discussion, but it's safe to say this isn't going to change. 
  • (Quote) We're all wrapped up in preparation for February's promotion. Thanks for asking!
  • (Quote) I felt it was appropriate that the guilld's leaders decide how they wanted it to end. They suggested the course we took, and I gave them basically as much control as they wanted. 
    in Cabalists Comment by Oleis January 2017
  • (Quote) IRE had a big server switch yesterday that may be contributing to this. While they don't host the forums, there are some passthrough and nameserver issues that could arise. Try doing a hard refresh (Ctrl+F5 or Shift+Ctrl+R on many bro…
  • We said cities don't need to hoard, not that they won't need commodities. To reiterate my stance from the Town Hall: if we want you to have smaller stockpiles of commodities for the purpose of War, we'll get them out one way or another. Take care of…
  • (Quote) They were mad broken and allowed mortal mods roundabout access to immortal sections of the forums through the edit log. Until VanillaForums figures that out, we're kind of hamstrung.
  • At this point, it's entirely on city leadership. The commodity production formulae are no tighter than they were before this problem existed. The only thing that brought this about was city hoarding in the threat of a war system, the 'need' for whic…
  • (Quote) Technically, revamped Druids. So while they were new skills and a refocused theme, they were replacing a class that was going away.
    in Wayfarers! Comment by Oleis January 2017
  • (Quote) I have no plans for a Wayfarer guild.
    in Wayfarers! Comment by Oleis January 2017
  • Usually I snicker a little when someone suggests I close a thread, but this time I couldn't agree more.
  • (Quote) I'll be opening classlead submissions this week.
  • Oh man should have voted me. :sunglasses:
  • Thanks for an extremely well-thought post. I agree there's a pretty good argument for removing undeath, but I'm not sure it's necessarily the best answer. The Teradrim are my last stop for guild meetings, since I expect them to be a tough nut to cra…
  • (Quote) Currently, anywhere in your haven.
  • Point of clarity for @Arbre and others because I know it's easy to get confused in a thread moving at this pace: I never suggested player housing as a means to the way…
  • (Quote) Thank you for these thoughtful words. :) I am really enjoying being back.
    in LOVE Comment by Oleis January 2017
  • You're welcome to change your haven entry messages, but I personally think they're just fine. This change is 100% mechanical and social rather than lore-based. Most haven messages already sort of blur the lines between IC and OOC when you think abou…
  • (Quote) Whether you have one shell or 50, it's only one sentence in the room description, and it only shows if you're online. They are really only there for two reasons: 1) To show that you can be WRESTed. 2) To let people in the room know that th…
  • I'll roll back the aggression ban and potentially offer it as an option for those who desire it. I misunderstood a potential concern and I can see that the majority sways against it. I will have more detailed thoughts after Howling.