@aishia If either of those terms describes always saying the one thing that is guaranteed to confuse me, leaving me with a vague idea that I should be laughing, …
I tested galloping on a blank profile; not for the first time, but for the first time with debugging on. The gmcp events being raised by mudlet (in response to gmcp being sent from Aetolia) actually does seem to be normally huge. in GMCP inducing freezing/lagginess (formerly TW testing)Comment by IrruelApril 2014
The get_char_items script in the gmcp section, runs off the "gmcp.Char.Items.Inv" event, and its final line is: sendGMCP("Char.Items.Inv")
Which actually returns the gmcp.Char.Items.Inv. I don't understand why this script is not in …
Remember, it is only with aura, which is just an excuse for a few daily team fights. None of it is actual meaningful combat. Normal pvp, the kind with rp behind it, still involves xp loss.
I've been monitoring CPU usage (using perfmon and resource monitor). The lockup bits are when CPU usage maxes out. It's hitting 2.53ghz and then can't handle any more.
I'd disabled the gmcp.Room.Info event handler function, and also the r…
Open preferences, click special options tab, check the "Force compression off" checkbox and save (if you don't, the following gallop test will confuse mudlet and you will see raw gmcp in the main window)…
Thanks for those results, Riluo. First, compression won't affect this this test, as that checkbox only controls whether aetolia sends text to you compressed or not - this test is uncompressed text generated by mudlet, and sent to mudlet. <…
Seems to have something to do with MCCP. I turned it off and haven't been able to make it bug out like that again. There is an option to toggle it off in cmud as well.
Not everyone seems to be getting it though. I'm thinking it might be worthwhile testing a barebones system at a few lessers, maybe using firstaid and just spamming leapslash or something as an offense.
I get laggy behaviour, in spurts, in team fights. Sometimes this is just the text slowing down, and other times, if the fight is big enough, there is a delay between my typing, and the text actually appearing in the command line.
I noticed an improvement with that freezy behaviour you described. It still happened to me earlier in a 4 vs 5 I was part of, but not to the point of ruining the fight for me as has happened before.
Hi @ashmer I'm aware of how to optimise scripts and, in particular, triggers. I've offered to update all of TW's triggers with non-regex trigger gates (and for t…
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Before, autocuring + manual offense was fine. Now, both needs to be auto, which more than doubles the amount of coding needed. This is a large part of the reason why I'm just not interested in writing my own curer any…
@haven I forget what client you use, but if it is Mudlet or CMUD, the client should have kept a backup for you. If you use the module manager in mudlet, inst…
Strength used to affect crossbows, while dex was the normal bows (though I don't remember how long ago that changed - that is literally going back before Aetolia, and it is dexerity for sentinel crossbows now). I don't know if the shi…
I honestly think the issue is the ooc environment among the pvp clans. Something goes wrong, and an ego rants about it making the inexperienced people that screwed up feel like shit.
Then people like Daskalos (rightly so) came down o…
I worry a bit that there are too many types already, and that the difficulty of coordinating friends to choose the same type is going to kill the pack system a bit.