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It's an interesting concept, but if we were going to go that route we would probably have to restrict it in other ways than simply making it require more and more player effort and ylem numbers. Doing so …
I'm also going to second what Razmael said, that the spy mechanic for the upcoming Espionage tree should not bear any resemblance to Artifice or by extension the Shadow sect of skills.
Personally, when I envision this, I see something…