How customisable will those behead messages be? I think I'd rather not see the customisation being used to conceal beheads in combat spam (just look at what was happening with teradrim Chasm before everyone got the new lines).
Is it just me, or are we getting a "who is who in mafia" display here? I mean, assuming neither Kaeus nor Aarbrok is a member, they can now just all four vote Aarbrok to win.
While we're asking for explanations, could we also get the total number of mafia members? Because if there's 4 of them, the next round is going to be interesting, to say the least.
It's possible, but I don't know, it more looks like an attempt to make Valenae seem guilty. I rather doubt that the mafia would make such an easy-to-catch mistake.
So Arbre does a RNG-vote against Damonicus, and a few votes later Kaeus tries to divert the voting elsewhere. Suspicious, my precious, veeery suspicious ... Obviously staying with the original one.
While more realistic, the described setup would require a -lot- of concessions and sacrifices because of game balance, and most of the unique class skills and features would become impossible.
Syssin have it worse than most due to having to switch weapons. Not counting doubled commands because of stupidity, my usual aliases have 4 commands in Bloodborn (envenom, slash, dwhisper, contemplate), 2 commands in Teradrim (sand attack and regula…
I'd just like to point out that the power distribution currently is
6-4-1 (town-mafia-democrat). If we don't hit a mafia member, and they do
hit someone during the night, we'll be at 4-4-1 or 4-5-0. So, if we
don't find a mafia mem…