It's easier to code that all defenses are stripped on class switch (to avoid classes getting defenses they shouldn't have access to) than it is to pick and choose and create a whitelist/blacklist.
Might I suggest not pointing fingers at an entire organization for a handful of people who can't follow the rules? I know BL doesn't like it when they're lumped together like that.
2010/07/26 23:28:08: Cut down the messages given when you enter something that isn't a command from the dozen or so we have now to ONE general message, in order to cut down on trigger lines for …
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At the possibility of being entirely wrong and not at all improving your experience, I suggest taking a stroll through Duiran. It may take some time and looking, but during peak hours, I regularly scent 10+ people hanging out --…
@Haven: Atra and Haven have always been sort of at each other's throats in a "friendly" way, mostly due to their clashing personalities. How has Haven traditionally vi…
Yah, there's a guild in Imperian doing it (again?). It might have been a taaad bit OOC to press the secretary about why it's the way it is, but I couldn't help myself. Turns out, they really don't have a reason for it, and he struggled to even get m…
MkO had some interesting concepts, but in trying to separate themselves from the other IRE games, I think they really hurt themselves. MkO doesn't have reincarnations, because they wanted to stay true to the source material. And while I applaud that…
To be fair, there are some things (both mechanics and rules) that could stand to be the default standard across all IRE MUDs. For instance, Imperian is still stuck in '05 with ridiculous guild laws that will put you on probation for learning, as a n…
Well, before the implementation of tutors greeting novices, we existed fine for years and years. I don't think it's going to hurt anything for a couple of novices to go without until it's fixed, especially if they're joining a city that can help poi…
I have to agree that while, on paper, this sounds like a neat idea, it's one that the execution of would inevitably be flawed and detract from the experience, rather than add to it. Especially after the first few times of experiencing it.