To add onto the whole guild missions thing that seems to be popular, if you want to make guilds still be relevant to cities and feel like they're contributing to the city, you can also tie said guild… (View Post)
So. Having thought a little more, guilds don't have to go poof, but they do need tweaking. Removing needing to have the class associated with the guild is a big one. I have multiple classes, but if I… (View Post)
Having played as a rogue (both guildless, cityless, and full rogue) off and on for a long time, I hate guilds. I like them as a concept, but I hate their execution, and I hate that they're still tied… (View Post)
If it's RP you're looking for, Aetolia is a really good place. A large portion of the playerbase enjoys engaging in short or long form RP, and there's no shortage of stories to get involved in, be th… (View Post)