Sorry, it doesn't work that way. Doing as you describe only protects against the initial lust. Which wasn't the problem in the first place. I'll explain. Even if the flagholder is in a monolithed roo… (View Post)
It prevents lust, but you're still wrong if you think it solves the problem in CTF. Movement costs 1 second of equilibrium in CTF, if you are carrying a flag. Rejecting lust or dropping a monolith bo… (View Post)
She has a great name, which can be used for combinations such as "Nolalala" or "Nolacakes" or "No La La." She loves this, trust me. Okay okay, I'll try be serious here. … (View Post)
The regular combat rankings don't interest me much. The current way the rankings work aren't any indication of how good you're in combat, just how good you're at picking your opponents. There's nothi… (View Post)
While I really recognize the frustration of having to class switch if you defect, tethers restricting classes are a large balancing factor, not even considering how they limit some more ridiculous co… (View Post)