We all love our Havens and sometimes we wish we could drag more people up to RP in them just so we can show them off (don't lie, I know you do) so I figured we can just all show off our Havens and see what everyone's got! Obviously, if it's something super secret and mysterious that will expose too much of your character more than what you're comfortable with, then feel free to just.. not.
First, this is Orisae's Haven. I don't play her anymore but I still love her Haven. It's basically a cliff on Polyargos (or some other island) with a submerged cavern at the bottom with a shipwreck that I had been RPing her slowly repairing.
As you focus on your haven, the faint sound of seagulls and crashing waves can be identified coming from the fierce maelstrom winds that churn about your form. The storm continues to build with you as its source, overwhelming the senses and mind with half-remembered glimpses of the ocean as seen from foot beaten paths along cliff tops and sandy beaches. As suddenly as it has begun, the struggle ceases and the welcome sight of an endless horizon greets your eyes as you slowly open them, the salty scent of the sea air filling your nostrils.
A rocky cliff overlooking an ocean.
Patches of sparse grass and tough shrubs dot the rocky slope leading up to the edge of the cliff. At the top, the stone levels out into a wide, flat shelf, making the sudden drop-off readily apparent. At the edge, the stone cuts sharply away underneath, the platform hanging suspended only by its connection to the preceding cliffline. Far below, the dark, roiling sea crashes against the sharp rocks at the base, a fearsome end for one unlucky enough to fall over the edge. The expansive waters extend far past even the best eyesight, racing the skyline in a mad rush towards eternity. You see a single exit leading down.
A half submerged cavern.
A steep slope of damp rocks and jagged stone walls provides a slippery path down into a cavern worn deep into the side of the cliff. The heavy scent of brine, varying levels of near below freezing water, and the constant cut of piercing wind fills the area with a brisk chill could easily set teeth chattering within minutes. Other than what can be allowed from the entry path as well as opening of the cave, there is no lighting and stumbling into one of the many impressive stalagmites and stalactites is a constant threat and possibility. Just by the mouth leading out into the endless sea and covered in numerous layers of salt deposits and barnacles, the partially-submerged wreckage of a wooden ship appears to be slowly under repair. You see a single exit leading up.
When you go IN-
A dilapidated grand hallway.
Haunting creaks, broken boards, and faded velvet-lined walls are all that remain of what had originally been a grand and lavish hall. Cold and drafty, many doorways lead into similarly broken rooms, each filled with heaps of collapsed furnishing that might have once been called richly crafted. Shards of mirrored glass and crystal, in various unfortunate shapes and sizes, litters the ground while empty frames hang crooked on curved walls. Small windows line the right wall, though they do not provide any lighting into the interior of the ship. Instead, a velvety blankness is all that can be seen beyond the heavy glass, indicating total, subterranean darkness. On the far southern end, the hall looks more put together, as if someone had been working on restoring it to its formerly decadent beauty. You see a single exit leading south (open pine door) and east.
When you go South- (Warning SPAMMY)
A dimly lit chamber.
Spiced incense mingles with the heavy mixture of vanilla and floral that wafts about the air pleasantly to greet the occupants of this room. Dark walls of stained wood grain line the inside while tall windows, decorated heavily with beautiful and elaborate tracery of black painted iron, stretch from the ceiling to the floor and span across the entirety of one of the walls. The translucent glass, a smoky amethyst color, allows for only dim chilled lighting to be cast around the room. A long wide desk carved from dark cherry has been carefully set in front of the windows, its surface an organized mess of reading material, blank scrolls, inkwells and numerous violet candles. In a matching style, a bookcase has been set into the corner, completely filled to the point where a good many books and various colored inks have been kept in somewhat scattered piles and stacks around it due to lack of room on its shelves. Some long forgotten stacks have even begun to serve as useful surfaces for other odds and ends such as combs, handfuls of coins, and even a small empty birdcage. An enormous canopy bed takes up a majority of the remaining space, heavy black velvet tied back against the tall heavy pillars. Easily seen through the under layer of sheer charcoal gossamer curtains, the mattress has been covered with fluffy pillows, a thick black feather comforter, and a pile of other comfortable blankets folded at the foot to create an inviting sanctuary. A dark stained oak desk is here, a sturdy oaken box with a stylized tree, a dark, iron-plated harp, a glass and wood statuette of Slyphe, and a vase of red and orange flowers atop it. A black leather armchair rests here, looking comfortable. Rivaling the height of a troll, a beautiful mahogany wardrobe stands here. A medallion of hematite and sankithakt has been set here. There are 15 magically-preserved letters here. There are 4 letter bearing the Spinesreach flags here. A worry stone, worn smooth by constant rubbing, lies here on the ground.You see exits leading north (open pine door) and out.
And the room to the east is yet undescribed but you get the idea-
A ballroom full of broken furniture.
Colours swirl and shift all about you in the void. You see a single exit leading west.
And then we have Piper's haven. She doesn't have a custom haven return but her haven is one room and described-
An ocean of soft, green grass.
As far as the eye can see, there is nothing but green lush grass and commonly seen flowers, mostly dandelions, providing a brief burst of color. The terrain is that of gentle, rolling hills that kiss a cloudless blue sky holding up the searing sun, providing the entire area with the constant light of daytime. What it lacks in eye catching excitement and objects to catch your attention it more than makes up for in peace, warmth, and quiet. There are no obvious exits.
Doooo it! I want to see your Havens!