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For some reason the mapper gags my "<" and ">" in any text, making certain things look very strange. Any clue why it is doing this? Everything else works perfectly and I am on mudlet.
A question for you lovely Mudbot'ing folks …
I am running a freshly compiled version of MudBot v2.42 alongside Mudlet v2.1 and I've found that if I close my client and reconnect to the Mudbot server, GMCP stops working. It's not a problem if I start with a fresh login and actually enter my character's name and password.
This is particularly cumbersome if I've made a change to my system that requires a complete restart to take effect. I basically have to log out of the game, log back in, and re-def my character each time. Here is the error that I'm getting on the Mudlet side of things:
Lua error:[string "function getSkills()…"]:3: attempt to index field 'Char' (a nil value)
A friend suggested adding 'gmcp_login_as "none"' to my config.txt file but alas, the problem persists. Any thoughts on potential solutions to this problem are greatly appreciated!
Force MXP Negtiations Off, should be a setting under Special Options. It will fix that for you!
(Enorian): A zealous guardian says, "Rally to me, citizens of Enorian! There's trouble at 'Boulevard of Honour!'"(Enorian): A solemn chaplain says, "To arms! I have engaged an enemy at 'Yaslana Gardens!'"(Enorian): A bright-eyed missionary says, "To me! Enemies in the city! Come to me at 'Yaslana Gardens!'"(Enorian): A peacemaker of Enorian says, "By Auresae! We are under attack at 'Yaslana Gardens!'"(Enorian): An argent intercessor says, "Citizens, follow me! Enemies are here at 'Yaslana Gardens!'"(Enorian): A bright-eyed missionary says, "Hostile forces at 'Yaslana Gardens!'"
Someone powerful says, "We're going to have to delete you."
I'm sorry if this has been asked before and answered, but I'll ask anyway.The mapper includes shrine influence zones and when I enter a room with a new shrine, it won't shift because the old one is still marked as influencing the area. Is there a simple command to remove shrines/shrine zones from the map and set up new ones?
If you dash against a locked door with no mapped room beyond it, the mapper screws up. >_<Workaround: 'Attach' / hack a room onto the other side and it works. Still annoying though.
[Forcing aetolia MXP off, mapper currently doesn't work with it.]You currently have MXP Disabled.Wuh? My I_Mapper is so screwy.