A while ago, Razmael put in an insane amount of work to genericize our curing and allow you to use messages and cure names from Concoctions and Reanimation interchangeably. While that was pretty great in itself, it also enabled a change we'll be making soon.
DISCLAIMER: YOU DO NOT NEED TO MAKE BIG CHANGES TO YOUR HEALING SYSTEM.
We're going to be unifying curing and dividing the means by which you all produce curatives. What this means is that living and undead will use the same cures: a mixture of pills, poultices, elixirs, and smokes. You can continue to use the old messages and cure names with no problem. Some afflictions, like limp_veins, are going the way of the dodo, but those changes are minimal. If you use autocuring, all that work happens for you. While we're going to offer a cheap starter pack to get you going and make sure nobody gets locked out at first, the two new mercantile skills will involve an element of scarcity, and you can expect to see some economic competition as we get started. There's a bit of overlap between the skills, but the ultimate goal is that no one will be entirely self-sufficient; you'll need to engage with the economy or another player to get your supplies.
As a reminder, YOU WILL NOT NEED TO MAKE BIG CHANGES TO YOUR HEALING SYSTEM. With interchangeable messages and the ability to OUTC and EAT the old cure names (but use the new cures), the transition is going to be pretty straightforward. Expect to see some more details as we prepare for release.
You say to Slyphe, "You're so freaking smart."
"^," Slyphe agrees with you.