What would you like to see in GMCP?

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Comments

  • OmeiOmei Member, Immortal Posts: 751 Immortal
    @Nalor: Mobs entering and leaving will come up in the Char.Items.Add/Remove events.

    @Aishia: Likewise, you should be able to detect (detectable) players in Room.Add/RemovePlayer.
    image

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  • NalorNalor UKMember Posts: 774 ✭✭✭
    @Omei it doesnt update correctly unless you do QL, or look
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  • DraimanDraiman Dr. Drai Member Posts: 1,094 ✭✭✭✭✭
    Ferrik said:


    - All the different balances. (like stated before, but also including 'specials' like shadow)


    This would be really nice. As is I just spam things in Syssin, but that's annoying/not pretty.
    "You ever been divided by zero?" Nia asks you with a squint.



  • AshmerAshmer Barefoot Adventurer LifeMember Posts: 1,095 ✭✭✭✭✭
    edited February 2014

    I don't know if this is a bug, but gmcp.Char.Status.class doesn't update when you do CLASS SWITCH.

     

    Add: Apparently it updates when you SCORE, which fixes the problem for me. <3DraiDraiDrai

    the way she tells me I'm hers and she is mine

    open hand or closed fist would be fine

    blood as rare and sweet as cherry wine

    Draiman
  • MeyvitchMeyvitch Member Posts: 684 ✭✭✭✭
    What is GMCP standing for?
    imageimage "Little pig, little pig, let me in, let me in. You look tasty and smell like bacon." *LICKLICKLICK*
  • IrruelIrruel Member Posts: 650 ✭✭✭✭
    generic mud client protocol

    Riluo
  • AshmerAshmer Barefoot Adventurer LifeMember Posts: 1,095 ✭✭✭✭✭

    Necromancy - Regeneration

    Usage: REGENERATE (player)

    Using the inherent power of the necromancer, you may instill life
    essence into the corpse of a fallen combatant to raise them from the
    dead.

     

    Seems like gmcp.Char.Items.Add, gmcp.Char.Items.Remove, and gmcp.Char.Items.Update aren't actually sent. Can anyone else confirm/deny this?

    the way she tells me I'm hers and she is mine

    open hand or closed fist would be fine

    blood as rare and sweet as cherry wine

    Dhraen
  • DhraenDhraen UKMember Posts: 59 ✭✭
    Confirmed. I bugged this over a year ago and the bug is still outstanding. #7912
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  • DhraenDhraen UKMember Posts: 59 ✭✭
    http://pastebin.com/FbqfhYK0

    Thanks to whoever finally fixed this!

    .Update is still not working as it should, but that's a minor issue. Yay GMCP char items!
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  • AshmerAshmer Barefoot Adventurer LifeMember Posts: 1,095 ✭✭✭✭✭

    On the list of Things That Would Be Seriously Useful in GMCP:

     

    Syssin illusion balance.

     

    Thank you! Y'all rock!

    the way she tells me I'm hers and she is mine

    open hand or closed fist would be fine

    blood as rare and sweet as cherry wine

    FerrikDraiman
  • LinLin SMASHER/DEVOURER MASCHINEKLASTMember Posts: 1,560 mod
    (also fitness pls)
  • DhraenDhraen UKMember Posts: 59 ✭✭
    GMCP affs for enemies!

    Go.
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    KaeusDraiman
  • DraimanDraiman Dr. Drai Member Posts: 1,094 ✭✭✭✭✭
    God I wish
    "You ever been divided by zero?" Nia asks you with a squint.



    Ishin
  • DhraenDhraen UKMember Posts: 59 ✭✭
    Yeah, there would likely be issues with the amount of data sent, but lt's face it, having this available would hardly be game breaking. The only people who would utilise it would be system developers, and well, we can already garner this data via other methods.
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    Ishin
  • AsesinoAsesino Member Posts: 18
    I would like to see emotes; in gmcp; 

    This way you can have an RP log to back at.
  • TozToz Member Posts: 2,153 ✭✭✭✭✭
    I looked for sandstorm in GMCP and couldn't find it - while tracking it is possible, when you die or something weird happens, it might momentarily throw you off. Not really a major deal, but one of those 'it wouldn't hurt' kind of things. Unless I just missed it, in which case I'll go back to poking around.
    (Oasis): Azzello says, "I'll still never forget the first time I saw Toz throwing hammers."
    (Oasis): Azzello says, "I freaked out and thought they had somehow managed to pull me into them."
    (Oasis): Azzello says, "So I tumbled away from my team and into theirs."


  • NalorNalor UKMember Posts: 774 ✭✭✭
    edited April 2014
    @Toz look in the GMCP section .. think Feichin put it up for idea.. or might have seen it as a report waiting to be put in..

    report 1546



    didnt realise this was that section shhhhhh
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  • AshmerAshmer Barefoot Adventurer LifeMember Posts: 1,095 ✭✭✭✭✭

    pls2be illusion balance

    the way she tells me I'm hers and she is mine

    open hand or closed fist would be fine

    blood as rare and sweet as cherry wine

  • NalorNalor UKMember Posts: 774 ✭✭✭
    @Omei @Oleis

    Align the GMCP Skills to match what you see on "You have gained x skill.$ so annoying trying to match them up as "foreststride" in you have gained but GMCP shows - FORESTSTRIDING .. :(


    May skills are like that :(
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  • AshmerAshmer Barefoot Adventurer LifeMember Posts: 1,095 ✭✭✭✭✭
    Shapeshifting/Battlefury Rage balance in GMCP please!

    the way she tells me I'm hers and she is mine

    open hand or closed fist would be fine

    blood as rare and sweet as cherry wine

  • SampSamp Member Posts: 110 ✭✭✭
    edited June 2014
    EDIT: Oh unicorns, I just realized I necro'd a thread. IDEA Can new forums let me delete my posts so I can hide all my shame???
    Nalor said:

    ^^ also the same for when a mob enters and leaves.. You have to use QL to update it

    Omei said:

    @Nalor: Mobs entering and leaving will come up in the Char.Items.Add/Remove events.

    Nalor said:

    @Omei it doesnt update correctly unless you do QL, or look

    This! Mobs moving makes Add/Remove events, but List event happens on GLANCE/QL/LOOK. Things related to this and potential ideas:

    Can INFO HERE/PROBE (if it's a container applicable to Char.Items.Container)/INFO INV cause a List event? I don't know why only the vague ones without IDs do it- GL/LOOK/INV.

    Since Char.Items.Inv and Contents can request List without the clunky two-step process of using GLANCE to cause the event, could we send "room" with Char.Items.Contents to cause List?
    I once killed a humgii, y'know.

    JSYK she/her pronouns!
  • IshinIshin Retired Lurker VirginiaMember, Guildmaster Posts: 1,748 ✭✭✭✭✭
    Could we get raceskills for endgamers to show up in GMCP?
    Tell me and I forget, teach me and
    I remember, involve me and I
    learn.
    -Benjamin Franklin
  • SampSamp Member Posts: 110 ✭✭✭
    edited June 2014
    ---
    Post edited by Samp on
    I once killed a humgii, y'know.

    JSYK she/her pronouns!
  • SheirosiaSheirosia Sheffield, UK.Member Posts: 109 ✭✭✭
    Add/Remove/Update are all working fine, for the record.
    While I can provide zero support in implementing these functions into your own system, here's how I'm handling them.

    Clicky.
    Samp
  • SampSamp Member Posts: 110 ✭✭✭
    edited June 2014
    @Sheirosia I'll look over that, thanks!

    EDIT: I had some of my debug messages gagged.
    I once killed a humgii, y'know.

    JSYK she/her pronouns!
  • AshmerAshmer Barefoot Adventurer LifeMember Posts: 1,095 ✭✭✭✭✭
    Carnifex soul level? Maybe? If it's still a thing after the revamp?

    the way she tells me I'm hers and she is mine

    open hand or closed fist would be fine

    blood as rare and sweet as cherry wine

  • OleisOleis Producer Emeritus Member, Administrator, Immortal Posts: 1,393 admin
    Ashmer said:

    Carnifex soul level? Maybe? If it's still a thing after the revamp?

    Isn't it already?
    You say to Slyphe, "You're so freaking smart."
    [---]
    "^," Slyphe agrees with you.
  • LimLim Member Posts: 591 ✭✭✭✭
    edited June 2014
    Oleis said:

    Ashmer said:

    Carnifex soul level? Maybe? If it's still a thing after the revamp?

    Isn't it already?
    I can't find it either.

    On the subject of Carnifex soul level, I was also wondering if we could have a custom prompt token for it, just like essence/kai/devotion, etc.

    ----

    Oh, just thought to clarify on souls:

    Soul type one:
    Our own soul. Think of it like a blood level. This is a percentage value. There is a prompt token for it, and there is a gmcp for it. This is useful for two things that I know of: 1. when harvesting soul type two, this gets drained. I've never let it hit 0, so I don't know what happens. But I assume it's not a good thing. 2. when the target of a Carnifex, the less of this soul you have means the more he has stolen from you, and the faster/stronger he can hit you.

    Soul type two:
    Souls we have gathered. Think of it like devotion/essence. It is a value that has a maximum of 10,000. We have to harvest souls to replenish this. There is no prompt token for it, or a gmcp. We need to soul gaze to check how much we have. We use it for abilities - offensive, defensive and utility. Because we don't have a gmcp or prompt token for it, we can run out of this at inopportune moments if we don't regularly check how much we've got. Running out of it sucks.

    Soul type three:
    Soul we've drained from a target. This refers to (100% - target's soul type one). There is no prompt token for it, or a gmcp. We need to soul discern target to check how much we have taken. However, I'm not sure we should have a gmcp or prompt token, since it's something akin to checking a target's mana pool (contemplate)/health pool (quickassess), etc. to tell how far ahead we are in combat. The more of this type of soul we have, the faster and more powerful our attacks.

    -----

    I was asking for gmcp/prompt tokens for soul type two. I suspect Ashmer is too.
    Post edited by Lim on
    Moirean
  • DaskalosDaskalos Credit Whore Extraordinare Rolling amongst piles of credits.Member, Guildmaster Posts: 1,509 ✭✭✭✭✭
    I think they mean the soul they've built up to use for offensive attacks versus your own personal soul levels, @Oleis.

    image

    image


    Message #17059 Sent By: Oleis           Received On: 1/03/2014/17:24
    "If it makes you feel better, just checking your artifact list threatens to crash my mudlet."

  • OleisOleis Producer Emeritus Member, Administrator, Immortal Posts: 1,393 admin
    I see. Thanks for clarifying. Because a lot of that is being clarified in the carni revamps, I still get it twisted in my head how the current model works.

    Actually a lot of Carnifex confuses the unicorns out of me. That's part of why this revamp has taken so long.

    I'll make sure whatever we have makes sense.
    You say to Slyphe, "You're so freaking smart."
    [---]
    "^," Slyphe agrees with you.
    Moirean
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